Guest User | Sign In

Frequently Asked Questions

Stitches creation with Patchwork 3D

In version 8.3 of Patchwork 3D, it is now possible to create stitches without having to model a strip of geometry. Let’s see how to achieve these results.
image

First, go to Shaper and select the geometry on which you want to create stitches.
image

Then open the Unfolding Workshop, either by clicking the button or by pressing Shift + U.
image

In version 8.2, we added the possibility to create multiple UV sets for the same geometry.
image

The base material can only be applied to the UV00, so let’s create a UV for it using the “follow boundary” technique.
image

You can then create other UV sets by changing the displayed UV.
image

Using the multi-constraint technique allows you to put markers on the object to define the UV’s shape. You can draw the curve that the stitches will follow.
image

Back to Matter, let’s create a material for the stitches. It’s a simple standard material with a texture that is used for the color map and the transparency, with a bit of bump.
image

There is a new option in version 8.3 that allows to repeat the label in U or V. This is what we use to repeat the texture of the stitches.
image

The base material will always be on UV00, but Labels can be applied on any UV set. When applying a label on a surface, it will ask on which uvw dressing you want to put the label.
image

In this image, the stitches material is applied on dressing uvw 00 and dressing uvw 02. The repetition feature for the material, combined with the multi UV feature, allows you to create stitches quickly and with more control and customisation, without a strip of geometry.
image


It’s possible to do more complex stitches aswell, quickly, with nice results.
image

Please Wait!

Please wait... it will take a second!